Neil Turner's Blog

Blogging about technology and randomness since 2002

Crowdfunded: Thimbleweed Park

As someone who enjoyed playing LucasArts’ point and click adventure games, I was pleased to see that the creator of Monkey Island and Maniac Mansion, Ron Gilbert, had launched a Kickstarter campaign for a new game called Thimbleweed Park. Though it’s a new game, it’s being developed in a classical graphical style similar to those earlier games, to evoke a late-1980s, early-1990s feel. But it’s designed to run on modern computers, rather than being made for DOS, or the Amiga.

The campaign reached its funding goals relatively quickly – not bad considering that the initial goal was $375,000. Ultimately it raised $626,250 – not quite double its target, but it does mean that full voice acting will be included, and mobile versions for iOS and Android will be released alongside DRM-free versions for desktop computers. I pledged $20, to secure a digital copy of the game on either Windows, Mac or Linux upon release.

The game is in active development and there’s a blog that you can follow which goes into detail about how it’s being done. Whilst it will be a spiritual successor to LucasArts games, it won’t use the SCUMM engine that most of those games were built with. Instead, it’s using Squirrel, and the blog shows some of the code they’re using.

The finished game is due in summer 2016, if all goes to plan.

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