What was it?
The sixth project I backed on Kickstarter was Elite:Dangerous, the latest instalment in the Elite game series. The first Elite game was released in 1984 for the BBC Micro and Acorn Electron computers, and Elite:Dangerous would be the fourth game in the series, coming almost 20 years after the first game.
How much did I pledge?
I pledged just £1.
What did I get?
Nothing – I didn’t choose a reward. I backed it for similar reasons to Project GODUS – the deadline was approaching and the project hadn’t met its target. It did, ultimately, raise more than the £1.25million needed, allowing development of a Mac version and some extra spaceships.
I never actually played Elite, even though it is regarded as one of the most influential games ever made. It offered wireframe 3D graphics at a time when most games were 2D, and it was open-ended – you couldn’t ‘complete’ the game. In some respects, it therefore shares some characteristics with modern day MMORPGs like World of Warcraft.
Elite:Dangerous is currently in alpha testing, so although it’s been 14 months since the funding deadline, it looks like a playable version of the game is still some months away.